

FIREAltergeist Hexstia
ATK:
1500
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2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


DARK
                            4Magical Ghost
ATK:
1300
DEF:
1400
This creature casts a spell of terror and confusion just before attacking its enemies.


DARK
                            2Phantom Ghost
ATK:
600
DEF:
800
''A vengeful spirit made up of many restless souls.''


DARK
                            2The Bewitching Phantom Thief
ATK:
700
DEF:
700
''An elegant thief with a black cloak that charms its enemies.''


Spell
                        QuickBownty
If your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as the added card had once it was in your hand. You can only activate 1 "Bownty" per turn.


Spell
                        NormalDwimmered Path
Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 "Dwimmered Path" per turn.


Trap
                        NormalAltergeist Manifestation
Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.




Trap
                        CounterSolemn Scolding
If this is the only Set card in your Spell & Trap Zone, when a monster would be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.


Trap
                        NormalTerrible Deal
Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.
                        













